Into Yourself, Fall

Client:
Anish Kapoor
Role:
Sound Design, Music, Audio Post, Mix 
 
 
A project from 2017, whereby sound design & musical sound design were created for Anish Kapoor's first VR project.


The R&D was to create appropriate sonic environments for the various immersive, huge spaces depicted in the world. I provided the audio assets working alongside Toberg and debug.digital, who implemented the assets into the Unity game engine.

One of the challenges was to make the audio fit the environments, to avoid creating a ‘soundtrack’ laid over the whole piece (non-diegetic). Instead, having a trans-diegetic/diegetic approach makes sound seem to emanate mostly from the huge environments. This increases the sense of immersion when wearing a VR headset and headphones. Special attention was needed to make sure the aesthetic was not too nearing science fiction. 


Sound Design, Music & Audio Post by the coast, North Yorkshire ︎    ︎  ︎︎ ︎ ︎